unix_events._UnixSelectorEventLoop.__init__
実装
class _UnixSelectorEventLoop(selector_events.BaseSelectorEventLoop):
"""Unix event loop.
Adds signal handling and UNIX Domain Socket support to SelectorEventLoop.
"""
def __init__(self, selector=None):
super().__init__(selector)
self._signal_handlers = {}
継承元
class BaseEventLoop(events.AbstractEventLoop):
def __init__(self):
self._timer_cancelled_count = 0
self._closed = False
self._stopping = False
self._ready = collections.deque()
self._scheduled = []
self._default_executor = None
self._internal_fds = 0
# Identifier of the thread running the event loop, or None if the
# event loop is not running
self._thread_id = None
self._clock_resolution = time.get_clock_info('monotonic').resolution
self._exception_handler = None
self.set_debug(coroutines._is_debug_mode())
# In debug mode, if the execution of a callback or a step of a task
# exceed this duration in seconds, the slow callback/task is logged.
self.slow_callback_duration = 0.1
self._current_handle = None
self._task_factory = None
self._coroutine_origin_tracking_enabled = False
self._coroutine_origin_tracking_saved_depth = None
# A weak set of all asynchronous generators that are
# being iterated by the loop.
self._asyncgens = weakref.WeakSet()
# Set to True when `loop.shutdown_asyncgens` is called.
self._asyncgens_shutdown_called = False
class BaseSelectorEventLoop(base_events.BaseEventLoop):
"""Selector event loop.
See events.EventLoop for API specification.
"""
def __init__(self, selector=None):
super().__init__()
if selector is None:
selector = selectors.DefaultSelector()
logger.debug('Using selector: %s', selector.__class__.__name__)
self._selector = selector
self._make_self_pipe()
self._transports = weakref.WeakValueDictionary()
引数
なし
戻り値
イベントループポリシー
内容
継承元
class BaseDefaultEventLoopPolicy(AbstractEventLoopPolicy):
"""Default policy implementation for accessing the event loop.
In this policy, each thread has its own event loop. However, we
only automatically create an event loop by default for the main
thread; other threads by default have no event loop.
Other policies may have different rules (e.g. a single global
event loop, or automatically creating an event loop per thread, or
using some other notion of context to which an event loop is
associated).
"""
_loop_factory = None
class _Local(threading.local):
_loop = None
_set_called = False
def __init__(self):
self._local = self._Local()
#
# つづくよ
#